One game I came across which appeared to try and embrace the platform is titled 'Superbrothers: Sword and Sworcery. It takes this idea of simplicity even further than just the interface with simplistic yet elegant pixelated graphics (Although perhaps this is merely for stylistic purposes). The gameplay appears very slow, which I imagine will give the player time to react and explore this new platform comfortably. The controls and actions are said to be very simple, infact, it seems there is a high emphasis on vivid soundscapes and narrative. This raises another interesting point, although the game uses minimalist graphics, the sound is said to make the experience immersive and captivating. Surely this suggests sound should be viewed as having equal relevance to the visuals of a game:
Although I have not played the game, I have gathered that perhaps a new approach has been taken. The whole experience of onscreen interface is more hands on and interactive, the player almost responding to the virtual world through touch. It is likely the developers of this particular game have taken that well in to consideration, really trying to absorb the player in the world though simple actions and powerful sound deign. Although there is a chance that we may never be given the fast paced releases we find with the more dedicated gaming consoled, we could potentially see some very interesting new experiences emerge within the iOS gaming trend. I would very much like to play this game and gather a better understanding of the approaches taken to fit the the platform.